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VTuber 3D Model Commission in VRoid and Blender (Bianca)

3D ModelVRMVRoidVTuberAvatarsつなぐCommission WorkPerfect SyncBlenderVTuber DebutPaid
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📖 What is VTuber 3D Model Commission in VRoid and Blender (Bianca)?

A 3D model commission for VTuber debuts listed on つなぐ. The model is built in VRoid and Blender, then finished in Unity — outline adjustment, mesh optimisation and expression tuning after perfect sync is applied — and delivered in VRM format (the .vroid file is not included). Character design is entrusted to the creator, and you convey the direction you want by filling in a template. Note two conditions: recipients are selected after you apply, and publishing the production process and continuing to use the model after delivery are required. Check the listing page for pricing and turnaround.

💡 When to Use It

An easy listing to choose when you are already streaming but do not yet have a proper 3D model. Picture someone who has been streaming with 2D character art or a placeholder avatar and wants to unveil a 3D model that becomes their face in time for a milestone stream. Because the character design is entrusted to the creator, you can start from a professional's proposal even with no design ideas of your own. It arrives with perfect sync already tuned, so it works as is for chatting streams using iPhone expression tracking.

📋 Basic Info

PricePaid
Last UpdatedAug 2026

🚀 How to Use

  1. Step 1: Get in touch through a DM or quote request from the つなぐ listing page and explain your current activity and the direction you want for the 3D model
  2. Step 2: Fill in the preference template the creator sends you with the character's mood and the direction you like, and send it back
  3. Step 3: Recipients are selected from among the applicants, so review the stated conditions — publishing the production process, continuing to use the model after delivery — before proceeding
  4. Step 4: Production takes about three months. After shaping in VRoid and adjustment in Blender, outline, mesh optimisation and post-perfect-sync expression tuning are done in Unity
  5. Step 5: Load the delivered VRM into VTube Studio or VSeeFace to check how it moves (ask separately if you need the .vroid base file)

🎉 Highlights & Comments

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